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406 lines
14 KiB
406 lines
14 KiB
ctrl_Left = 0
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ctrl_Right = 0
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ctrl_Up = 0
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ctrl_Down = 0
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ctrl_A = 0
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ctrl_B = 0
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ctrl_X = 0
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ctrl_L = 0
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ctrl_R = 0
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ctrl_Select = 0
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ctrl_Start = 0
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ctrl_L2 = 0
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ctrl_R2 = 0
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ctrl_Exit = 0
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ctrl_Menu1 = 0
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ctrl_Menu2 = 0
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walk_zone = 0
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if (global.opxjoyvib && instance_exists(oBigQuake) && global.ingame)
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{
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if (floor(oBigQuake.statetime) == 575)
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immersion_play_effect(34)
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if (oBigQuake.statetime > 640 && oBigQuake.statetime < 1150)
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immersion_play_effect(28)
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else if (floor(oBigQuake.statetime) == 1150)
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{
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immersion_stop()
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immersion_play_effect(41)
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}
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}
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if (global.opxjoyvib && instance_exists(oBigQuakeQueen) && global.ingame)
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{
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if (floor(oBigQuakeQueen.statetime) == 75)
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immersion_play_effect(33)
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else if (oBigQuakeQueen.statetime > 140 && oBigQuakeQueen.statetime < 575)
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immersion_play_effect(27)
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else if (floor(oBigQuakeQueen.statetime) == 575)
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{
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immersion_stop()
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immersion_play_effect(40)
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}
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}
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if (global.opxjoyvib && sfx_isplaying(sndDrillLoop) && global.ingame)
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immersion_play_effect(111)
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if ((!global.ingame) || room == rm_transition)
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immersion_stop()
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if (instance_exists(oTouchControls) && (global.joydetected == 0 || global.ingame == 0))
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{
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if (oTouchControls.fire_pressed[0] != -1)
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{
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ctrl_A = 1
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global.controltype = 0
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}
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if (oTouchControls.jump_pressed[0] != -1)
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{
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ctrl_B = 1
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global.controltype = 0
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}
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if (oTouchControls.morph_pressed[0] != -1)
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{
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ctrl_X = 1
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global.controltype = 0
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}
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if (oTouchControls.aimupleft_pressed[0] != -1)
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{
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ctrl_L = 1
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if (instance_exists(oCharacter) && oCharacter.facing == oCharacter.RIGHT)
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{
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if (oCharacter.state != oCharacter.BALL && oCharacter.state != oCharacter.AIRBALL && oCharacter.state != oCharacter.SPIDERBALL && oCharacter.state != oCharacter.GRABBEDQUEENMORPH && oCharacter.state != oCharacter.GRABBEDQUEENBELLY)
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ctrl_Left = 1
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}
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global.controltype = 0
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}
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if (global.opaimstyle && oTouchControls.aimdownleft_pressed[0] != -1)
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{
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ctrl_L2 = 1
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if (instance_exists(oCharacter) && oCharacter.facing == oCharacter.RIGHT)
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{
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if (oCharacter.state != oCharacter.BALL && oCharacter.state != oCharacter.AIRBALL && oCharacter.state != oCharacter.SPIDERBALL && oCharacter.state != oCharacter.GRABBEDQUEENMORPH && oCharacter.state != oCharacter.GRABBEDQUEENBELLY)
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ctrl_Left = 1
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}
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global.controltype = 0
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}
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if (oTouchControls.aimupright_pressed[0] != -1)
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{
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ctrl_L = 1
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if (instance_exists(oCharacter) && oCharacter.facing == oCharacter.LEFT)
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{
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if (oCharacter.state != oCharacter.BALL && oCharacter.state != oCharacter.AIRBALL && oCharacter.state != oCharacter.SPIDERBALL && oCharacter.state != oCharacter.GRABBEDQUEENMORPH && oCharacter.state != oCharacter.GRABBEDQUEENBELLY)
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ctrl_Right = 1
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}
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global.controltype = 0
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}
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if (global.opaimstyle && oTouchControls.aimdownright_pressed[0] != -1)
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{
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ctrl_L2 = 1
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if (instance_exists(oCharacter) && oCharacter.facing == oCharacter.LEFT)
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{
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if (oCharacter.state != oCharacter.BALL && oCharacter.state != oCharacter.AIRBALL && oCharacter.state != oCharacter.SPIDERBALL && oCharacter.state != oCharacter.GRABBEDQUEENMORPH && oCharacter.state != oCharacter.GRABBEDQUEENBELLY)
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ctrl_Right = 1
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}
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global.controltype = 0
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}
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if (oTouchControls.missile_pressed[0] != -1)
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{
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ctrl_R = 1
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global.controltype = 0
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}
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if (oTouchControls.pause_pressed[0] != -1)
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{
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ctrl_Start = 1
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global.controltype = 0
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}
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if (oTouchControls.fire_pressed[0] != -1)
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{
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ctrl_Menu1 = 1
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global.controltype = 0
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}
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if (oTouchControls.jump_pressed[0] != -1)
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{
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ctrl_Menu2 = 1
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global.controltype = 0
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}
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xjoyx = oTouchControls.joyx
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xjoyy = oTouchControls.joyy
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if is_past_deadzone(xjoyx, xjoyy, 2)
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{
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if is_walkzone(xjoyx, xjoyy, 2)
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walk_zone = 1
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if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 100))) && oTouchControls.up_pressed[0] == -1 && oTouchControls.down_pressed[0] == -1)
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{
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ctrl_Left = (-xjoyx)
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global.controltype = 2
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx > (global.opxjoydz / 100) && oTouchControls.up_pressed[0] == -1 && oTouchControls.down_pressed[0] == -1)
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{
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ctrl_Right = xjoyx
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global.controltype = 2
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 100))) && oTouchControls.left_pressed[0] == -1 && oTouchControls.right_pressed[0] == -1)
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{
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ctrl_Up = 1
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global.controltype = 2
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy > (global.opxjoydz / 100) && oTouchControls.left_pressed[0] == -1 && oTouchControls.right_pressed[0] == -1)
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{
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ctrl_Down = 1
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global.controltype = 2
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}
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}
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}
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if gamepad_is_supported()
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{
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if (gamepad_is_connected(global.opjoyid) && global.joydetected && (!global.compatibilitymode))
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{
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xjoyx = gamepad_axis_value(global.opjoyid, gp_axislh)
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xjoyy = gamepad_axis_value(global.opjoyid, gp_axislv)
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if is_past_deadzone(xjoyx, xjoyy, 1)
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{
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if is_walkzone(xjoyx, xjoyy, 2)
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walk_zone = 1
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if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200))))
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{
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ctrl_Left = (-xjoyx)
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global.controltype = 2
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx > (global.opxjoydz / 200))
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{
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ctrl_Right = xjoyx
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global.controltype = 2
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200))))
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{
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ctrl_Up = 1
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global.controltype = 2
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy > (global.opxjoydz / 200))
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{
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ctrl_Down = 1
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global.controltype = 2
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}
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && gamepad_button_check(global.opjoyid, gp_padl))
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{
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ctrl_Left = 1
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global.controltype = 2
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walk_zone = 0
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && gamepad_button_check(global.opjoyid, gp_padr))
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{
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ctrl_Right = 1
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global.controltype = 2
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walk_zone = 0
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && gamepad_button_check(global.opjoyid, gp_padu))
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{
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ctrl_Up = 1
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global.controltype = 2
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walk_zone = 0
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && gamepad_button_check(global.opjoyid, gp_padd))
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{
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ctrl_Down = 1
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global.controltype = 2
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walk_zone = 0
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}
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if ((ctrl_A == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_a)) || (global.opxjoybtn_a == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_A = 1
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global.controltype = 2
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}
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if ((ctrl_B == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_b)) || (global.opxjoybtn_b == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_B = 1
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global.controltype = 2
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}
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if ((ctrl_X == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_x)) || (global.opxjoybtn_x == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_X = 1
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global.controltype = 2
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}
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if ((ctrl_L == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_l)) || (global.opxjoybtn_l == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_L = 1
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global.controltype = 2
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}
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if ((global.opaimstyle == 1 && ctrl_L2 == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_l2)) || (global.opxjoybtn_l2 == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_L2 = 1
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global.controltype = 2
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}
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if ((ctrl_R == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_r)) || (global.opxjoybtn_r == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_R = 1
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global.controltype = 2
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}
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if ((ctrl_R2 == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_r2)) || (global.opxjoybtn_r2 == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_R2 = 1
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global.controltype = 2
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}
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if ((ctrl_Select == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_sel)) || (global.opxjoybtn_sel == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_Select = 1
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global.controltype = 2
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}
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if ((ctrl_Start == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_str)) || (global.opxjoybtn_str == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_Start = 1
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global.controltype = 2
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}
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if ((ctrl_Exit == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_exit)) || (global.opxjoybtn_exit == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_Exit = 1
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global.controltype = 2
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}
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if ((ctrl_Menu1 == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_menu1)) || (global.opxjoybtn_menu1 == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_Menu1 = 1
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global.controltype = 2
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}
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if ((ctrl_Menu2 == 0 && gamepad_button_check(global.opjoyid, global.opxjoybtn_menu2)) || (global.opxjoybtn_menu2 == 32777 && keyboard_check(vk_backspace)))
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{
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ctrl_Menu2 = 1
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global.controltype = 2
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}
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}
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}
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if gamepad_is_supported()
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{
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if (gamepad_is_connected(global.opjoyid) && global.joydetected && global.compatibilitymode)
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{
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if (global.opanalog_stick == 0)
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{
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if (global.opanalog_invert == 0)
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{
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xjoyx = gamepad_axis_value(global.opjoyid, gp_axislh)
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xjoyy = gamepad_axis_value(global.opjoyid, gp_axislv)
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}
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else
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{
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xjoyx = gamepad_axis_value(global.opjoyid, gp_axislv)
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xjoyy = gamepad_axis_value(global.opjoyid, gp_axislh)
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}
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}
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else if (global.opanalog_invert == 0)
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{
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xjoyx = gamepad_axis_value(global.opjoyid, gp_axisrh)
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xjoyy = gamepad_axis_value(global.opjoyid, gp_axisrv)
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}
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else
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{
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xjoyx = gamepad_axis_value(global.opjoyid, gp_axisrv)
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xjoyy = gamepad_axis_value(global.opjoyid, gp_axisrh)
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}
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if is_past_deadzone(xjoyx, xjoyy, 0)
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{
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if is_walkzone(xjoyx, xjoyy, 0)
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walk_zone = 1
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if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200))))
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{
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ctrl_Left = (-xjoyx)
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global.controltype = 1
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx > (global.opxjoydz / 200))
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{
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ctrl_Right = xjoyx
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global.controltype = 1
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200))))
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{
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ctrl_Up = 1
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global.controltype = 1
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy > (global.opxjoydz / 200))
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{
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ctrl_Down = 1
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global.controltype = 1
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}
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_padl - 1)))
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{
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ctrl_Left = 1
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global.controltype = 1
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walk_zone = 0
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}
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if (ctrl_Left == 0 && ctrl_Right == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_padr - 1)))
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{
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ctrl_Right = 1
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global.controltype = 1
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walk_zone = 0
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_padu - 1)))
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{
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ctrl_Up = 1
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global.controltype = 1
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walk_zone = 0
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}
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if (ctrl_Up == 0 && ctrl_Down == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_padd - 1)))
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{
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ctrl_Down = 1
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global.controltype = 1
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walk_zone = 0
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}
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if (ctrl_A == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_a - 1)))
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{
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ctrl_A = 1
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global.controltype = 1
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}
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if (ctrl_B == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_b - 1)))
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{
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ctrl_B = 1
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global.controltype = 1
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}
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if (ctrl_X == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_x - 1)))
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{
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ctrl_X = 1
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global.controltype = 1
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}
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if (ctrl_L == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_l - 1)))
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{
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ctrl_L = 1
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global.controltype = 1
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}
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if (global.opaimstyle == 1 && ctrl_L2 == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_l2 - 1)))
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{
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ctrl_L2 = 1
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global.controltype = 1
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}
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if (ctrl_R == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_r - 1)))
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{
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ctrl_R = 1
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global.controltype = 1
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}
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if (ctrl_R2 == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_r2 - 1)))
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{
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ctrl_R2 = 1
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global.controltype = 1
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}
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if (ctrl_Select == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_sel - 1)))
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{
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ctrl_Select = 1
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global.controltype = 1
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}
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if (ctrl_Start == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_str - 1)))
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{
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ctrl_Start = 1
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global.controltype = 1
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}
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if (ctrl_Exit == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_exit - 1)))
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{
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ctrl_Exit = 1
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global.controltype = 1
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}
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if (ctrl_Menu1 == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_menu1 - 1)))
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{
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ctrl_Menu1 = 1
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global.controltype = 1
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}
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if (ctrl_Menu2 == 0 && gamepad_button_check(global.opjoyid, (global.opjoybtn_menu2 - 1)))
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{
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ctrl_Menu2 = 1
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global.controltype = 1
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}
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}
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}
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