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AM2R-Multitroid-Unofficial-.../Export_Code/gml_Object_oMZetaBodyMask_C...

12 lines
284 B

var pushdir, damageToDeal;
if (other.x < x)
pushdir = -1
else
pushdir = 1
if (other.invincible == 0)
oMZeta.damagedealt += oMZeta.damage
damageToDeal = oMZeta.damage
if global.sax
damageToDeal = (damageToDeal * 2)
damage_player_push(damageToDeal, pushdir, 90, 0, 3.5)