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if active
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{
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if (global.maxhealth < 100)
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event_inherited()
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else
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{
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itemtype = 1
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popup_text(get_text("Notifications", "EnergyTank"))
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event_inherited()
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}
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global.maxhealth += (100 * oControl.mod_etankhealthmult)
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global.playerhealth = global.maxhealth
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global.etanks += 1
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}
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