tile_layer_shift(-102, -1, 0) xoff -= 1 if (xoff > 16) alarm[0] = 3 if (xoff == 351) sfx_loop(sndStoneLoop) else if (xoff == 16) sfx_stop(sndStoneLoop) if oControl.widescreen { if (oCamera.limit < ((oControl.widescreen_space / 2) + 160)) oCamera.limit++ oCamera.limit = floor(oCamera.limit) }