spark = instance_create(x, ((y + 4) + random(24)), oFXAnimSpark) spark.sprite_index = sBatterySpark spark.image_speed = 0.5 spark.additive = 1 spark.image_xscale = choose(1, -1) spark.image_yscale = choose(1, -1) spark.image_angle = random(360) spark.depth = -1 alarm[1] = (10 + random(30))