if ((!sfx_isplaying(musQueenIntro)) && (!sfx_isplaying(musQueen))) { if (instance_exists(oQueen) || global.ingame == 0) { mus_play(musQueen) oMusicV2.bossbgm = 291 mus_stop(musQueen2) mus_stop(musQueen3) } } else alarm[5] = 1