if (global.lobbyLocked && global.lastroom != 2) { global.spectator = 1 global.spectatorIndex = -1 if global.sax { global.spectator = 0 global.spectatorIndex = -1 } global.mosaic = 0 } global.beingAbsorbed = 0 global.absorbDone = 0 if (global.newgame == 1) start_new_game() else load_game(((working_directory + "\multitroid\save") + string((global.saveslot + 1))))