From e300979949b121cf06b7643716f188c2e6beb4d8 Mon Sep 17 00:00:00 2001 From: DodoBirb Date: Sat, 25 Jun 2022 21:12:29 +1000 Subject: [PATCH] UTMT update --- .../gml_Object_oBabySeptogg_Other_0.gml | 2 +- Export_Code/gml_Object_oBladeBot_Step_0.gml | 18 ++++++------ Export_Code/gml_Object_oBoss1Wheel_Step_0.gml | 2 +- .../gml_Object_oCharacter_Other_12.gml | 6 ++-- Export_Code/gml_Object_oClient_Other_68.gml | 4 +-- Export_Code/gml_Object_oControl_Create_0.gml | 4 +-- Export_Code/gml_Object_oControl_Draw_73.gml | 2 +- .../gml_Object_oControl_KeyPress_123.gml | 4 +-- .../gml_Object_oElderSeptogg_Step_0.gml | 4 +-- .../gml_Object_oEnemyFrozen_Collision_438.gml | 2 +- .../gml_Object_oEnemy_Collision_438.gml | 2 +- .../gml_Object_oItemGravity_Collision_267.gml | 2 +- .../gml_Object_oItemVaria_Collision_267.gml | 2 +- Export_Code/gml_Object_oLightBug_Other_0.gml | 2 +- .../gml_Object_oMakeScrMap_Alarm_0.gml | 2 +- .../gml_Object_oQueenHead_Other_10.gml | 2 +- .../gml_Object_oRecordVideo_Alarm_0.gml | 2 +- .../gml_Object_oTouchControls_Step_0.gml | 28 +++++++++---------- Export_Code/gml_Object_oTsumuri_Step_1.gml | 2 +- Export_Code/gml_Script_chStepFire.gml | 2 +- Export_Code/gml_Script_characterStepEvent.gml | 10 +++---- Export_Code/gml_Script_check_axis.gml | 12 ++++---- Export_Code/gml_Script_check_keys.gml | 4 +-- Export_Code/gml_Script_linux_keys.gml | 8 +++--- .../gml_Script_spawn_random_septogg.gml | 6 ++-- Export_Code/gml_Script_touch_keys.gml | 12 ++++---- 26 files changed, 73 insertions(+), 73 deletions(-) diff --git a/Export_Code/gml_Object_oBabySeptogg_Other_0.gml b/Export_Code/gml_Object_oBabySeptogg_Other_0.gml index 28d57a9..0488363 100644 --- a/Export_Code/gml_Object_oBabySeptogg_Other_0.gml +++ b/Export_Code/gml_Object_oBabySeptogg_Other_0.gml @@ -1,6 +1,6 @@ if oControl.widescreen { - if (x < (-(oControl.widescreen_space / 2)) || x > (room_width + (oControl.widescreen_space / 2))) + if (x < (-((oControl.widescreen_space / 2))) || x > (room_width + (oControl.widescreen_space / 2))) instance_destroy() } else diff --git a/Export_Code/gml_Object_oBladeBot_Step_0.gml b/Export_Code/gml_Object_oBladeBot_Step_0.gml index f606290..a9c8ace 100644 --- a/Export_Code/gml_Object_oBladeBot_Step_0.gml +++ b/Export_Code/gml_Object_oBladeBot_Step_0.gml @@ -21,10 +21,10 @@ if (frozen == 0) { if (facing == 1) { - if (!collision_line((x - 8), (y + 12), (x + 8), (y + 12), oSolid, true, true)) + if (!(collision_line((x - 8), (y + 12), (x + 8), (y + 12), oSolid, true, true))) direction = 270 } - else if (!collision_line((x - 8), (y - 12), (x + 8), (y - 12), oSolid, true, true)) + else if (!(collision_line((x - 8), (y - 12), (x + 8), (y - 12), oSolid, true, true))) direction = 90 } } @@ -43,10 +43,10 @@ if (frozen == 0) { if (facing == 1) { - if (!collision_line((x + 12), (y - 8), (x + 12), (y + 8), oSolid, true, true)) + if (!(collision_line((x + 12), (y - 8), (x + 12), (y + 8), oSolid, true, true))) direction = 0 } - else if (!collision_line((x - 12), (y - 8), (x - 12), (y + 8), oSolid, true, true)) + else if (!(collision_line((x - 12), (y - 8), (x - 12), (y + 8), oSolid, true, true))) direction = 180 } } @@ -65,10 +65,10 @@ if (frozen == 0) { if (facing == 1) { - if (!collision_line((x - 8), (y - 12), (x + 8), (y - 12), oSolid, true, true)) + if (!(collision_line((x - 8), (y - 12), (x + 8), (y - 12), oSolid, true, true))) direction = 90 } - else if (!collision_line((x - 8), (y + 12), (x + 8), (y + 12), oSolid, true, true)) + else if (!(collision_line((x - 8), (y + 12), (x + 8), (y + 12), oSolid, true, true))) direction = 270 } } @@ -87,14 +87,14 @@ if (frozen == 0) { if (facing == 1) { - if (!collision_line((x - 12), (y - 8), (x - 12), (y + 8), oSolid, true, true)) + if (!(collision_line((x - 12), (y - 8), (x - 12), (y + 8), oSolid, true, true))) direction = 180 } - else if (!collision_line((x + 12), (y - 8), (x + 12), (y + 8), oSolid, true, true)) + else if (!(collision_line((x + 12), (y - 8), (x + 12), (y + 8), oSolid, true, true))) direction = 0 } } - if (turnedges && (!collision_rectangle((x - 12), (y - 12), (x + 12), (y + 12), oSolid, 1, 1))) + if (turnedges && (!(collision_rectangle((x - 12), (y - 12), (x + 12), (y + 12), oSolid, 1, 1)))) turnedges = 0 if (facing != 1) image_xscale = -1 diff --git a/Export_Code/gml_Object_oBoss1Wheel_Step_0.gml b/Export_Code/gml_Object_oBoss1Wheel_Step_0.gml index 24c7ac1..de3de46 100644 --- a/Export_Code/gml_Object_oBoss1Wheel_Step_0.gml +++ b/Export_Code/gml_Object_oBoss1Wheel_Step_0.gml @@ -1,6 +1,6 @@ if (!instance_exists(oBoss1Head)) return 0; -image_speed = (-(oBoss1Head.hspeed / 4)) +image_speed = (-((oBoss1Head.hspeed / 4))) if (image_index > 4) image_index -= 4 if (image_index < 0) diff --git a/Export_Code/gml_Object_oCharacter_Other_12.gml b/Export_Code/gml_Object_oCharacter_Other_12.gml index f6fe76a..7f149b8 100644 --- a/Export_Code/gml_Object_oCharacter_Other_12.gml +++ b/Export_Code/gml_Object_oCharacter_Other_12.gml @@ -7,7 +7,7 @@ if (invincible == 0) damageDir = -1 knockbackY = -3 combo = 0 - if ((!(global.item[5] && global.currentsuit == 2)) && other.ibeam && otherOBJ == 439) + if ((!((global.item[5] && global.currentsuit == 2))) && other.ibeam && otherOBJ == 439) other.damage *= 0.8 global.multiDamageCollision = 1 if (other.direction > 90 && other.direction < 270) @@ -27,7 +27,7 @@ if (invincible == 0) show_debug_message("rollback freeze") if (global.playerFreeze == 0 && (!global.frozenByRollback)) { - if (otherOBJ == 439 && other.ibeam && (!(global.currentsuit == 2 && global.item[5] == 1)) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) + if (otherOBJ == 439 && other.ibeam && (!((global.currentsuit == 2 && global.item[5] == 1))) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) { global.playerFreeze = 120 damageDir = 0 @@ -41,7 +41,7 @@ if (invincible == 0) kDown = 0 } } - if (otherOBJ == 440 && other.icemissiles && (!other.smissile) && (!(global.currentsuit == 2 && global.item[5] == 1)) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) + if (otherOBJ == 440 && other.icemissiles && (!other.smissile) && (!((global.currentsuit == 2 && global.item[5] == 1))) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) { global.playerFreeze = 120 damageDir = 0 diff --git a/Export_Code/gml_Object_oClient_Other_68.gml b/Export_Code/gml_Object_oClient_Other_68.gml index 51575e8..6433f8c 100644 --- a/Export_Code/gml_Object_oClient_Other_68.gml +++ b/Export_Code/gml_Object_oClient_Other_68.gml @@ -389,7 +389,7 @@ switch type_event show_debug_message("normal freeze") if (checkFreeze && global.playerFreeze == 0 && (!global.frozenNormally)) { - if (checkBeam && (!(global.currentsuit == 2 && global.item[5] == 1)) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) + if (checkBeam && (!((global.currentsuit == 2 && global.item[5] == 1))) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) { global.playerFreeze = 120 damageDir = 0 @@ -403,7 +403,7 @@ switch type_event kDown = 0 } } - if (checkMissile && (checkDamage == 10 || checkDamage == 20) && (!(global.currentsuit == 2 && global.item[5] == 1)) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) + if (checkMissile && (checkDamage == 10 || checkDamage == 20) && (!((global.currentsuit == 2 && global.item[5] == 1))) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR) { global.playerFreeze = 120 damageDir = 0 diff --git a/Export_Code/gml_Object_oControl_Create_0.gml b/Export_Code/gml_Object_oControl_Create_0.gml index 6990562..027a221 100644 --- a/Export_Code/gml_Object_oControl_Create_0.gml +++ b/Export_Code/gml_Object_oControl_Create_0.gml @@ -285,7 +285,7 @@ yShake = 0 room_width_map = ds_map_create() ds_map_read(room_width_map, 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global.canConnect = 1 -if (!file_exists((working_directory + "\multitroid\mod_settings.ini"))) +if (!(file_exists((working_directory + "\multitroid\mod_settings.ini")))) { ini_open((working_directory + "\multitroid\mod_settings.ini")) ini_write_string("ModSettings", "ipaddress", "127.0.0.1") @@ -414,7 +414,7 @@ if (os_type == os_android) GravityPalette = 1524 } global.acceptPacket = 1 -if (!file_exists((working_directory + "\multitroid\dictionary.json"))) +if (!(file_exists((working_directory + "\multitroid\dictionary.json")))) { jsonList = ds_list_create() ds_list_read(jsonList, 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diff --git a/Export_Code/gml_Object_oControl_Draw_73.gml b/Export_Code/gml_Object_oControl_Draw_73.gml index 4084bb9..bed58f5 100644 --- a/Export_Code/gml_Object_oControl_Draw_73.gml +++ b/Export_Code/gml_Object_oControl_Draw_73.gml @@ -1,5 +1,5 @@ if (widescreen && (room == rm_options || room == rm_controller)) { - draw_rectangle_colour(0, 0, (-(ceil((widescreen_space / 2)) + 1)), room_height, c_black, c_black, c_black, c_black, 0) + draw_rectangle_colour(0, 0, (-((ceil((widescreen_space / 2)) + 1))), room_height, c_black, c_black, c_black, c_black, 0) draw_rectangle_colour(room_width, 0, (room_width + (ceil((widescreen_space / 2)) + 1)), room_height, c_black, c_black, c_black, c_black, 0) } diff --git a/Export_Code/gml_Object_oControl_KeyPress_123.gml b/Export_Code/gml_Object_oControl_KeyPress_123.gml index 8daf062..01ed03b 100644 --- a/Export_Code/gml_Object_oControl_KeyPress_123.gml +++ b/Export_Code/gml_Object_oControl_KeyPress_123.gml @@ -1,10 +1,10 @@ -if (!directory_exists((working_directory + "snap"))) +if (!(directory_exists((working_directory + "snap")))) directory_create((working_directory + "snap")) i = -1 do { i += 1 -} until ((!file_exists((((working_directory + "snap/snap 0") + string(i)) + ".png"))) && (!file_exists((((working_directory + "snap/snap 00") + string(i)) + ".png"))) && (!file_exists((((working_directory + "snap/snap 000") + string(i)) + ".png")))); +} until ((!(file_exists((((working_directory + "snap/snap 0") + string(i)) + ".png")))) && (!(file_exists((((working_directory + "snap/snap 00") + string(i)) + ".png")))) && (!(file_exists((((working_directory + "snap/snap 000") + string(i)) + ".png"))))); sname = ((working_directory + "snap/snap ") + string(i)) if (i < 1000) sname = ((working_directory + "snap/snap 0") + string(i)) diff --git a/Export_Code/gml_Object_oElderSeptogg_Step_0.gml b/Export_Code/gml_Object_oElderSeptogg_Step_0.gml index c8fcd0c..9a6fe4b 100644 --- a/Export_Code/gml_Object_oElderSeptogg_Step_0.gml +++ b/Export_Code/gml_Object_oElderSeptogg_Step_0.gml @@ -14,7 +14,7 @@ else } if (place_meeting(x, (y - 1), oCharacter) && oCharacter.state != oCharacter.JUMPING) { - if (!place_meeting(x, (y + 1), oSolid)) + if (!(place_meeting(x, (y + 1), oSolid))) { if (lift <= 0) { @@ -48,7 +48,7 @@ else { if (y > ystart) { - yVel = (-min((abs((y - ystart)) / 15), max_up_speed)) + yVel = (-(min((abs((y - ystart)) / 15), max_up_speed))) timer = 0 grounded = 0 } diff --git a/Export_Code/gml_Object_oEnemyFrozen_Collision_438.gml b/Export_Code/gml_Object_oEnemyFrozen_Collision_438.gml index 4e30546..4f90dfb 100644 --- a/Export_Code/gml_Object_oEnemyFrozen_Collision_438.gml +++ b/Export_Code/gml_Object_oEnemyFrozen_Collision_438.gml @@ -1,2 +1,2 @@ -if (!((!other.smissile) && global.icemissiles)) +if (!(((!other.smissile) && global.icemissiles))) event_user(0) diff --git a/Export_Code/gml_Object_oEnemy_Collision_438.gml b/Export_Code/gml_Object_oEnemy_Collision_438.gml index c743d17..b5a1fe3 100644 --- a/Export_Code/gml_Object_oEnemy_Collision_438.gml +++ b/Export_Code/gml_Object_oEnemy_Collision_438.gml @@ -1,4 +1,4 @@ -if (canbehit && (!((!other.smissile) && global.icemissiles))) +if (canbehit && (!(((!other.smissile) && global.icemissiles)))) { if (stun == 0 && hitmissileexpl) event_user(0) diff --git a/Export_Code/gml_Object_oItemGravity_Collision_267.gml b/Export_Code/gml_Object_oItemGravity_Collision_267.gml index 6a05278..9bd3827 100644 --- a/Export_Code/gml_Object_oItemGravity_Collision_267.gml +++ b/Export_Code/gml_Object_oItemGravity_Collision_267.gml @@ -2,7 +2,7 @@ event_inherited() global.SuitChange = 1 if collision_line((x + 8), (y - 8), (x + 8), (y - 32), oSolid, false, true) global.SuitChange = 0 -if (!collision_point((x + 8), (y + 8), oSolid, 0, 1)) +if (!(collision_point((x + 8), (y + 8), oSolid, 0, 1))) global.SuitChange = 0 global.SuitChangeX = x global.SuitChangeY = y diff --git a/Export_Code/gml_Object_oItemVaria_Collision_267.gml b/Export_Code/gml_Object_oItemVaria_Collision_267.gml index 2e58f62..a6ac073 100644 --- a/Export_Code/gml_Object_oItemVaria_Collision_267.gml +++ b/Export_Code/gml_Object_oItemVaria_Collision_267.gml @@ -2,7 +2,7 @@ event_inherited() global.SuitChange = 1 if collision_line((x + 8), (y - 8), (x + 8), (y - 32), oSolid, false, true) global.SuitChange = 0 -if (!collision_point((x + 8), (y + 8), oSolid, 0, 1)) +if (!(collision_point((x + 8), (y + 8), oSolid, 0, 1))) global.SuitChange = 0 global.SuitChangeX = x global.SuitChangeY = y diff --git a/Export_Code/gml_Object_oLightBug_Other_0.gml b/Export_Code/gml_Object_oLightBug_Other_0.gml index e496d42..2bc6cda 100644 --- a/Export_Code/gml_Object_oLightBug_Other_0.gml +++ b/Export_Code/gml_Object_oLightBug_Other_0.gml @@ -2,7 +2,7 @@ if (state == 3) { if oControl.widescreen { - if (x < (-(oControl.widescreen_space / 2)) || x > (room_width + (oControl.widescreen_space / 2))) + if (x < (-((oControl.widescreen_space / 2))) || x > (room_width + (oControl.widescreen_space / 2))) instance_destroy() } else diff --git a/Export_Code/gml_Object_oMakeScrMap_Alarm_0.gml b/Export_Code/gml_Object_oMakeScrMap_Alarm_0.gml index bd7c052..b6833fa 100644 --- a/Export_Code/gml_Object_oMakeScrMap_Alarm_0.gml +++ b/Export_Code/gml_Object_oMakeScrMap_Alarm_0.gml @@ -4,7 +4,7 @@ i = -1 do { i += 1 -} until ((!file_exists((((working_directory + "/scrmap/scrmap 0") + string(i)) + ".png"))) && (!file_exists((((working_directory + "/scrmap/scrmap 00") + string(i)) + ".png"))) && (!file_exists((((working_directory + "/scrmap/scrmap 000") + string(i)) + ".png")))); +} until ((!(file_exists((((working_directory + "/scrmap/scrmap 0") + string(i)) + ".png")))) && (!(file_exists((((working_directory + "/scrmap/scrmap 00") + string(i)) + ".png")))) && (!(file_exists((((working_directory + "/scrmap/scrmap 000") + string(i)) + ".png"))))); sname = ("scrmap/scrmap " + string(i)) if (i < 1000) sname = ("scrmap/scrmap 0" + string(i)) diff --git a/Export_Code/gml_Object_oQueenHead_Other_10.gml b/Export_Code/gml_Object_oQueenHead_Other_10.gml index 40a7d32..b7bb499 100644 --- a/Export_Code/gml_Object_oQueenHead_Other_10.gml +++ b/Export_Code/gml_Object_oQueenHead_Other_10.gml @@ -1,4 +1,4 @@ -if (!(oCharacter.state == oCharacter.GRABBEDQUEENBELLY && instance_exists(oPBomb))) +if (!((oCharacter.state == oCharacter.GRABBEDQUEENBELLY && instance_exists(oPBomb)))) myhealth -= dmg flashing = flashtime if (myhealth <= 0 && state != 100 && state != 50) diff --git a/Export_Code/gml_Object_oRecordVideo_Alarm_0.gml b/Export_Code/gml_Object_oRecordVideo_Alarm_0.gml index 2ab6e68..6a362c1 100644 --- a/Export_Code/gml_Object_oRecordVideo_Alarm_0.gml +++ b/Export_Code/gml_Object_oRecordVideo_Alarm_0.gml @@ -4,7 +4,7 @@ i = -1 do { i += 1 -} until ((!file_exists((((working_directory + "/vidframes/frame 0") + string(i)) + ".png"))) && (!file_exists((((working_directory + "/vidframes/frame 00") + string(i)) + ".png"))) && (!file_exists((((working_directory + "/vidframes/frame 000") + string(i)) + ".png")))); +} until ((!(file_exists((((working_directory + "/vidframes/frame 0") + string(i)) + ".png")))) && (!(file_exists((((working_directory + "/vidframes/frame 00") + string(i)) + ".png")))) && (!(file_exists((((working_directory + "/vidframes/frame 000") + string(i)) + ".png"))))); sname = ("vidframes/frame " + string(i)) if (i < 1000) sname = ("vidframes/frame 0" + string(i)) diff --git a/Export_Code/gml_Object_oTouchControls_Step_0.gml b/Export_Code/gml_Object_oTouchControls_Step_0.gml index 0a5d490..9cff828 100644 --- a/Export_Code/gml_Object_oTouchControls_Step_0.gml +++ b/Export_Code/gml_Object_oTouchControls_Step_0.gml @@ -103,7 +103,7 @@ else if device_mouse_check_button(jump_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(jump_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(jump_pressed[0])) - if (!point_in_rectangle(tx, ty, btn_jump[0], btn_jump[1], btn_jump[2], btn_jump[3])) + if (!(point_in_rectangle(tx, ty, btn_jump[0], btn_jump[1], btn_jump[2], btn_jump[3]))) jump_pressed[0] = -1 } else @@ -147,7 +147,7 @@ else if device_mouse_check_button(fire_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(fire_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(fire_pressed[0])) - if (!point_in_rectangle(tx, ty, btn_fire[0], btn_fire[1], btn_fire[2], btn_fire[3])) + if (!(point_in_rectangle(tx, ty, btn_fire[0], btn_fire[1], btn_fire[2], btn_fire[3]))) fire_pressed[0] = -1 } else @@ -191,7 +191,7 @@ else if device_mouse_check_button(missile_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(missile_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(missile_pressed[0])) - if (!point_in_rectangle(tx, ty, btn_missile[0], btn_missile[1], btn_missile[2], btn_missile[3])) + if (!(point_in_rectangle(tx, ty, btn_missile[0], btn_missile[1], btn_missile[2], btn_missile[3]))) missile_pressed[0] = -1 } else @@ -235,7 +235,7 @@ else if device_mouse_check_button(morph_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(morph_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(morph_pressed[0])) - if (!point_in_rectangle(tx, ty, btn_morph[0], btn_morph[1], btn_morph[2], btn_morph[3])) + if (!(point_in_rectangle(tx, ty, btn_morph[0], btn_morph[1], btn_morph[2], btn_morph[3]))) morph_pressed[0] = -1 } else @@ -279,7 +279,7 @@ else if device_mouse_check_button(pause_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(pause_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(pause_pressed[0])) - if (!point_in_rectangle(tx, ty, btn_pause[0], btn_pause[1], btn_pause[2], btn_pause[3])) + if (!(point_in_rectangle(tx, ty, btn_pause[0], btn_pause[1], btn_pause[2], btn_pause[3]))) pause_pressed[0] = -1 } else @@ -319,7 +319,7 @@ if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pre } } } -if ((!device_mouse_check_button(aimupleft_pressed[0], mb_left)) || st_pressed[0] != -1) +if ((!(device_mouse_check_button(aimupleft_pressed[0], mb_left))) || st_pressed[0] != -1) aimupleft_pressed[0] = -1 if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pressed[0] == -1 && aimdownright_pressed[0] == -1 && st_pressed[0] == -1) { @@ -356,7 +356,7 @@ if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pre } } } -if ((!device_mouse_check_button(aimdownleft_pressed[0], mb_left)) || st_pressed[0] != -1) +if ((!(device_mouse_check_button(aimdownleft_pressed[0], mb_left))) || st_pressed[0] != -1) aimdownleft_pressed[0] = -1 if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pressed[0] == -1 && aimdownright_pressed[0] == -1 && st_pressed[0] == -1) { @@ -393,7 +393,7 @@ if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pre } } } -if ((!device_mouse_check_button(aimupright_pressed[0], mb_left)) || st_pressed[0] != -1) +if ((!(device_mouse_check_button(aimupright_pressed[0], mb_left))) || st_pressed[0] != -1) aimupright_pressed[0] = -1 if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pressed[0] == -1 && aimdownright_pressed[0] == -1 && st_pressed[0] == -1) { @@ -430,7 +430,7 @@ if (aimupleft_pressed[0] == -1 && aimdownleft_pressed[0] == -1 && aimupright_pre } } } -if ((!device_mouse_check_button(aimdownright_pressed[0], mb_left)) || st_pressed[0] != -1) +if ((!(device_mouse_check_button(aimdownright_pressed[0], mb_left))) || st_pressed[0] != -1) aimdownright_pressed[0] = -1 if (up_pressed[0] == -1) { @@ -471,7 +471,7 @@ else if device_mouse_check_button(up_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(up_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(up_pressed[0])) - if (!point_in_triangle(tx, ty, btn_aimu[0], btn_aimu[1], btn_aimu[2], btn_aimu[3], btn_aimu[4], btn_aimu[5])) + if (!(point_in_triangle(tx, ty, btn_aimu[0], btn_aimu[1], btn_aimu[2], btn_aimu[3], btn_aimu[4], btn_aimu[5]))) up_pressed[0] = -1 } else @@ -515,7 +515,7 @@ else if device_mouse_check_button(down_pressed[0], mb_left) { tx = scr_mouse_gui_x(device_mouse_raw_x(down_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(down_pressed[0])) - if (!point_in_triangle(tx, ty, btn_aimd[0], btn_aimd[1], btn_aimd[2], btn_aimd[3], btn_aimd[4], btn_aimd[5])) + if (!(point_in_triangle(tx, ty, btn_aimd[0], btn_aimd[1], btn_aimd[2], btn_aimd[3], btn_aimd[4], btn_aimd[5]))) down_pressed[0] = -1 } else @@ -561,7 +561,7 @@ if (!global.ingame) { tx = scr_mouse_gui_x(device_mouse_raw_x(right_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(right_pressed[0])) - if (!point_in_triangle(tx, ty, btn_aimr[0], btn_aimr[1], btn_aimr[2], btn_aimr[3], btn_aimr[4], btn_aimr[5])) + if (!(point_in_triangle(tx, ty, btn_aimr[0], btn_aimr[1], btn_aimr[2], btn_aimr[3], btn_aimr[4], btn_aimr[5]))) right_pressed[0] = -1 } else @@ -605,7 +605,7 @@ if (!global.ingame) { tx = scr_mouse_gui_x(device_mouse_raw_x(left_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(left_pressed[0])) - if (!point_in_triangle(tx, ty, btn_aiml[0], btn_aiml[1], btn_aiml[2], btn_aiml[3], btn_aiml[4], btn_aiml[5])) + if (!(point_in_triangle(tx, ty, btn_aiml[0], btn_aiml[1], btn_aiml[2], btn_aiml[3], btn_aiml[4], btn_aiml[5]))) left_pressed[0] = -1 } else @@ -659,7 +659,7 @@ if (global.gamestarted == 0 || room == gameintroroom || room == rm_credits) { tx = scr_mouse_gui_x(device_mouse_raw_x(pause_pressed[0])) ty = scr_mouse_gui_y(device_mouse_raw_y(pause_pressed[0])) - if (!point_in_rectangle(tx, ty, 0, 0, display_get_width(), display_get_width())) + if (!(point_in_rectangle(tx, ty, 0, 0, display_get_width(), display_get_width()))) pause_pressed[0] = -1 } else diff --git a/Export_Code/gml_Object_oTsumuri_Step_1.gml b/Export_Code/gml_Object_oTsumuri_Step_1.gml index 72bdee9..b273e79 100644 --- a/Export_Code/gml_Object_oTsumuri_Step_1.gml +++ b/Export_Code/gml_Object_oTsumuri_Step_1.gml @@ -3,6 +3,6 @@ if (active == 1) instance_activate_region((x - 16), (y - 16), 32, 32, true) if (room_width <= 320) { - if (x < ((-(oControl.widescreen_space / 2)) - 8) || x > ((room_width + (oControl.widescreen_space / 2)) + 8) || y < 0 || y > room_height) + if (x < ((-((oControl.widescreen_space / 2))) - 8) || x > ((room_width + (oControl.widescreen_space / 2)) + 8) || y < 0 || y > room_height) instance_destroy() } diff --git a/Export_Code/gml_Script_chStepFire.gml b/Export_Code/gml_Script_chStepFire.gml index 1edc8db..72f3923 100644 --- a/Export_Code/gml_Script_chStepFire.gml +++ b/Export_Code/gml_Script_chStepFire.gml @@ -54,7 +54,7 @@ if (kFire && kFirePushedSteps == 1 && (state == 23 || state == 24 || state == 27 instance_create(x, (y - 5), oBomb) sfx_play(sndBombSet) } - if (((global.opmslstyle == 0 && armmsl == 1) || (global.opmslstyle == 1 && global.currentweapon == 3)) && global.pbombs > 0 && instance_number(oQueenFinalExplosion) == 0 && state != GRABBEDQUEENMORPH && (!(state == GRABBEDQUEENBELLY && distance_to_point((oQueenFront.x + 81), y) > 4))) + if (((global.opmslstyle == 0 && armmsl == 1) || (global.opmslstyle == 1 && global.currentweapon == 3)) && global.pbombs > 0 && instance_number(oQueenFinalExplosion) == 0 && state != GRABBEDQUEENMORPH && (!((state == GRABBEDQUEENBELLY && distance_to_point((oQueenFront.x + 81), y) > 4)))) { if global.saxmode { diff --git a/Export_Code/gml_Script_characterStepEvent.gml b/Export_Code/gml_Script_characterStepEvent.gml index 6a5831b..f80696f 100644 --- a/Export_Code/gml_Script_characterStepEvent.gml +++ b/Export_Code/gml_Script_characterStepEvent.gml @@ -247,7 +247,7 @@ if global.spectator } if (absorbTime > 2 && global.beingAbsorbed) { - if ((!global.absorbDone) && (!approximatelyZero(abs((x - targetAbsorbX)))) && (!approximatelyZero(abs((y - targetAbsorbY))))) + if ((!global.absorbDone) && (!(approximatelyZero(abs((x - targetAbsorbX))))) && (!(approximatelyZero(abs((y - targetAbsorbY)))))) { x = round(lerp(x, targetAbsorbX, 0.1)) y = round(lerp(y, (targetAbsorbY - relativeSpriteHeight), 0.1)) @@ -2319,7 +2319,7 @@ if (state == GRIP && facing == RIGHT) canclimb += 1 else canclimb = 0 - if (((kJump && kJumpPushedSteps == 1 && kRight > 0) || (kUp && canclimb > 30 && statetime > 30)) && ((!position_meeting((x + 7), (y - 46), oSolid)) || (position_meeting((x + 7), (y - 46), oSolid) && global.morphball))) + if (((kJump && kJumpPushedSteps == 1 && kRight > 0) || (kUp && canclimb > 30 && statetime > 30)) && ((!(position_meeting((x + 7), (y - 46), oSolid))) || (position_meeting((x + 7), (y - 46), oSolid) && global.morphball))) { state = CLIMBING statetime = 0 @@ -2327,7 +2327,7 @@ if (state == GRIP && facing == RIGHT) image_index = 0 sfx_play(sndPullUp) } - if (!position_meeting((x + 7), (y - 26), oSolid)) + if (!(position_meeting((x + 7), (y - 26), oSolid))) { state = JUMPING statetime = 0 @@ -2370,7 +2370,7 @@ if (state == GRIP && facing == LEFT) canclimb += 1 else canclimb = 0 - if (((kJump && kJumpPushedSteps == 1 && kLeft > 0) || (kUp && canclimb > 30 && statetime > 30)) && ((!position_meeting((x - 8), (y - 46), oSolid)) || (position_meeting((x - 8), (y - 46), oSolid) && global.morphball))) + if (((kJump && kJumpPushedSteps == 1 && kLeft > 0) || (kUp && canclimb > 30 && statetime > 30)) && ((!(position_meeting((x - 8), (y - 46), oSolid))) || (position_meeting((x - 8), (y - 46), oSolid) && global.morphball))) { state = CLIMBING statetime = 0 @@ -2378,7 +2378,7 @@ if (state == GRIP && facing == LEFT) image_index = 0 sfx_play(sndPullUp) } - if (!position_meeting((x - 8), (y - 26), oSolid)) + if (!(position_meeting((x - 8), (y - 26), oSolid))) { state = JUMPING statetime = 0 diff --git a/Export_Code/gml_Script_check_axis.gml b/Export_Code/gml_Script_check_axis.gml index 9a97797..3e1c08d 100644 --- a/Export_Code/gml_Script_check_axis.gml +++ b/Export_Code/gml_Script_check_axis.gml @@ -1,41 +1,41 @@ if (argument0 == 0) { - if (joystick_xpos(global.opjoyid) < ((-(global.opdeadzone / 100)) / 2)) + if (joystick_xpos(global.opjoyid) < ((-((global.opdeadzone / 100))) / 2)) return joystick_xpos(global.opjoyid); if (joystick_xpos(global.opjoyid) > ((global.opdeadzone / 100) / 2)) return joystick_xpos(global.opjoyid); } if (argument0 == 1) { - if (joystick_ypos(global.opjoyid) < ((-(global.opdeadzone / 100)) / 2)) + if (joystick_ypos(global.opjoyid) < ((-((global.opdeadzone / 100))) / 2)) return joystick_ypos(global.opjoyid); if (joystick_ypos(global.opjoyid) > ((global.opdeadzone / 100) / 2)) return joystick_ypos(global.opjoyid); } if (argument0 == 2) { - if (joystick_zpos(global.opjoyid) < ((-(global.opdeadzone / 100)) / 2)) + if (joystick_zpos(global.opjoyid) < ((-((global.opdeadzone / 100))) / 2)) return joystick_zpos(global.opjoyid); if (joystick_zpos(global.opjoyid) > ((global.opdeadzone / 100) / 2)) return joystick_zpos(global.opjoyid); } if (argument0 == 3) { - if (joystick_rpos(global.opjoyid) < ((-(global.opdeadzone / 100)) / 2)) + if (joystick_rpos(global.opjoyid) < ((-((global.opdeadzone / 100))) / 2)) return joystick_rpos(global.opjoyid); if (joystick_rpos(global.opjoyid) > ((global.opdeadzone / 100) / 2)) return joystick_rpos(global.opjoyid); } if (argument0 == 4) { - if (joystick_upos(global.opjoyid) < ((-(global.opdeadzone / 100)) / 2)) + if (joystick_upos(global.opjoyid) < ((-((global.opdeadzone / 100))) / 2)) return joystick_upos(global.opjoyid); if (joystick_upos(global.opjoyid) > ((global.opdeadzone / 100) / 2)) return joystick_upos(global.opjoyid); } if (argument0 == 5) { - if (joystick_vpos(global.opjoyid) < ((-(global.opdeadzone / 100)) / 2)) + if (joystick_vpos(global.opjoyid) < ((-((global.opdeadzone / 100))) / 2)) return joystick_vpos(global.opjoyid); if (joystick_vpos(global.opjoyid) > ((global.opdeadzone / 100) / 2)) return joystick_vpos(global.opjoyid); diff --git a/Export_Code/gml_Script_check_keys.gml b/Export_Code/gml_Script_check_keys.gml index b098592..72e072a 100644 --- a/Export_Code/gml_Script_check_keys.gml +++ b/Export_Code/gml_Script_check_keys.gml @@ -107,7 +107,7 @@ if gamepad_is_supported() walk_zone = 1 if is_past_deadzone(xjoyx, xjoyy, 1) { - if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-(global.opxjoydz / 200))) + if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200)))) { ctrl_Left = (-xjoyx) global.controltype = 2 @@ -117,7 +117,7 @@ if gamepad_is_supported() ctrl_Right = xjoyx global.controltype = 2 } - if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-(global.opxjoydz / 200))) + if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200)))) { ctrl_Up = 1 global.controltype = 2 diff --git a/Export_Code/gml_Script_linux_keys.gml b/Export_Code/gml_Script_linux_keys.gml index 0b8a63f..7e5b207 100644 --- a/Export_Code/gml_Script_linux_keys.gml +++ b/Export_Code/gml_Script_linux_keys.gml @@ -123,7 +123,7 @@ if (gamepad_is_supported() && (!global.compatibilitymode)) walk_zone = 1 if is_past_deadzone(xjoyx, xjoyy, 1) { - if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-(global.opxjoydz / 200))) + if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200)))) { ctrl_Left = (-xjoyx) global.controltype = 2 @@ -133,7 +133,7 @@ if (gamepad_is_supported() && (!global.compatibilitymode)) ctrl_Right = xjoyx global.controltype = 2 } - if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-(global.opxjoydz / 200))) + if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200)))) { ctrl_Up = 1 global.controltype = 2 @@ -240,7 +240,7 @@ if gamepad_is_supported() { if is_walkzone(xjoyx, xjoyy, 0) walk_zone = 1 - if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-(global.opxjoydz / 200))) + if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200)))) { ctrl_Left = (-xjoyx) global.controltype = 1 @@ -250,7 +250,7 @@ if gamepad_is_supported() ctrl_Right = xjoyx global.controltype = 1 } - if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-(global.opxjoydz / 200))) + if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200)))) { ctrl_Up = 1 global.controltype = 1 diff --git a/Export_Code/gml_Script_spawn_random_septogg.gml b/Export_Code/gml_Script_spawn_random_septogg.gml index cfbcf67..b9a6510 100644 --- a/Export_Code/gml_Script_spawn_random_septogg.gml +++ b/Export_Code/gml_Script_spawn_random_septogg.gml @@ -2,8 +2,8 @@ DECOMPILER FAILED! System.NullReferenceException: Object reference not set to an instance of an object. - at UndertaleModLib.Decompiler.Decompiler.ComputeReverseDominators(Dictionary`2 blocks, Block entryBlock) in D:\a\UndertaleModTool\UndertaleModTool\UndertaleModLib\Decompiler\Decompiler.cs:line 3004 - at UndertaleModLib.Decompiler.Decompiler.HLDecompile(DecompileContext context, Dictionary`2 blocks, Block entryPoint, Block rootExitPoint) in D:\a\UndertaleModTool\UndertaleModTool\UndertaleModLib\Decompiler\Decompiler.cs:line 3346 - at UndertaleModLib.Decompiler.Decompiler.Decompile(UndertaleCode code, GlobalDecompileContext globalContext) in D:\a\UndertaleModTool\UndertaleModTool\UndertaleModLib\Decompiler\Decompiler.cs:line 3436 + at UndertaleModLib.Decompiler.Decompiler.ComputeReverseDominators(Dictionary`2 blocks, Block entryBlock) in D:\a\UndertaleModTool\UndertaleModTool\UndertaleModLib\Decompiler\Decompiler.cs:line 3124 + at UndertaleModLib.Decompiler.Decompiler.HLDecompile(DecompileContext context, Dictionary`2 blocks, Block entryPoint, Block rootExitPoint) in D:\a\UndertaleModTool\UndertaleModTool\UndertaleModLib\Decompiler\Decompiler.cs:line 3466 + at UndertaleModLib.Decompiler.Decompiler.Decompile(UndertaleCode code, GlobalDecompileContext globalContext) in D:\a\UndertaleModTool\UndertaleModTool\UndertaleModLib\Decompiler\Decompiler.cs:line 3556 at Submission#0.DumpCode(UndertaleCode code) in :line 89 */ \ No newline at end of file diff --git a/Export_Code/gml_Script_touch_keys.gml b/Export_Code/gml_Script_touch_keys.gml index 9a042e9..2f5e87f 100644 --- a/Export_Code/gml_Script_touch_keys.gml +++ b/Export_Code/gml_Script_touch_keys.gml @@ -126,7 +126,7 @@ if (instance_exists(oTouchControls) && (global.joydetected == 0 || global.ingame { if is_walkzone(xjoyx, xjoyy, 2) walk_zone = 1 - if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-(global.opxjoydz / 100)) && oTouchControls.up_pressed[0] == -1 && oTouchControls.down_pressed[0] == -1) + if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 100))) && oTouchControls.up_pressed[0] == -1 && oTouchControls.down_pressed[0] == -1) { ctrl_Left = (-xjoyx) global.controltype = 2 @@ -136,7 +136,7 @@ if (instance_exists(oTouchControls) && (global.joydetected == 0 || global.ingame ctrl_Right = xjoyx global.controltype = 2 } - if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-(global.opxjoydz / 100)) && oTouchControls.left_pressed[0] == -1 && oTouchControls.right_pressed[0] == -1) + if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 100))) && oTouchControls.left_pressed[0] == -1 && oTouchControls.right_pressed[0] == -1) { ctrl_Up = 1 global.controltype = 2 @@ -158,7 +158,7 @@ if gamepad_is_supported() { if is_walkzone(xjoyx, xjoyy, 2) walk_zone = 1 - if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-(global.opxjoydz / 200))) + if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200)))) { ctrl_Left = (-xjoyx) global.controltype = 2 @@ -168,7 +168,7 @@ if gamepad_is_supported() ctrl_Right = xjoyx global.controltype = 2 } - if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-(global.opxjoydz / 200))) + if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200)))) { ctrl_Up = 1 global.controltype = 2 @@ -296,7 +296,7 @@ if gamepad_is_supported() { if is_walkzone(xjoyx, xjoyy, 0) walk_zone = 1 - if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-(global.opxjoydz / 200))) + if (ctrl_Left == 0 && ctrl_Right == 0 && xjoyx < (-((global.opxjoydz / 200)))) { ctrl_Left = (-xjoyx) global.controltype = 1 @@ -306,7 +306,7 @@ if gamepad_is_supported() ctrl_Right = xjoyx global.controltype = 1 } - if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-(global.opxjoydz / 200))) + if (ctrl_Up == 0 && ctrl_Down == 0 && xjoyy < (-((global.opxjoydz / 200)))) { ctrl_Up = 1 global.controltype = 1