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89 lines
2.8 KiB
89 lines
2.8 KiB
if active
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{
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if (oControl.kDown > 0 && (oControl.kDownPushedSteps == 0 || (oControl.kDownPushedSteps > 30 && timer == 0)))
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{
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global.curropt += 1
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if (global.curropt > lastitem)
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global.curropt = 0
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while (canedit[global.curropt] == 0)
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global.curropt += 1
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if (global.curropt > lastitem)
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global.curropt = 0
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targety = (op[global.curropt].y + lastitem)
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if (targety > vTargetY)
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targety = vTargetY
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sfx_play(sndMenuMove)
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global.tiptext = tip[global.curropt]
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}
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if (oControl.kUp > 0 && (oControl.kUpPushedSteps == 0 || (oControl.kUpPushedSteps > 30 && timer == 0)))
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{
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global.curropt -= 1
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if (global.curropt < 0)
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global.curropt = lastitem
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while (canedit[global.curropt] == 0)
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{
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global.curropt -= 1
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if (global.curropt < 0)
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global.curropt = lastitem
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}
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targety = (op[global.curropt].y + lastitem)
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if (targety > vTargetY)
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targety = vTargetY
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sfx_play(sndMenuMove)
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global.tiptext = tip[global.curropt]
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}
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if (oControl.kLeft > 0 && oControl.kLeftPushedSteps == 0 && oControl.kDown == 0 && oControl.kUp == 0)
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{
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if global.shaders_compiled
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{
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if (global.curropt == num_bwfilter)
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{
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oControl.palette_number--
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scr_shader_control()
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}
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}
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}
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if (oControl.kRight > 0 && oControl.kRightPushedSteps == 0 && oControl.kDown == 0 && oControl.kUp == 0)
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{
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if global.shaders_compiled
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{
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if (global.curropt == num_bwfilter)
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{
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oControl.palette_number++
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scr_shader_control()
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}
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}
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}
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if ((oControl.kLeft > 0 && oControl.kLeftPushedSteps == 0) || (oControl.kRight > 0 && oControl.kRightPushedSteps == 0 && global.curropt < lastitem && oControl.kDown == 0 && oControl.kUp == 0))
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{
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if (global.curropt == num_baby)
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oControl.mod_earlybaby = (!oControl.mod_earlybaby)
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if global.shaders_compiled
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{
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if (global.curropt == num_MSRfusion)
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oControl.msr_fusionsuit = (!oControl.msr_fusionsuit)
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}
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if (global.curropt == num_IGT)
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oControl.mod_IGT = (!oControl.mod_IGT)
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sfx_play(sndMenuMove)
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event_user(2)
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}
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if (oControl.kMenu1 && oControl.kMenu1PushedSteps == 0)
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{
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if (global.curropt == lastitem)
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{
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save_gameoptions()
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view_object[0] = noone
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view_yview[0] = 0
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instance_create(50, 92, oOptionsMain)
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instance_destroy()
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sfx_play(sndMenuSel)
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}
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}
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}
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if (targety != y)
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y += ((targety - y) / 10)
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timer -= 1
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if (timer < 0)
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timer = 8
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