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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oMOmegaMask_Coll...

13 lines
318 B

var pushdir, damageToDeal;
if (other.x < x)
pushdir = -1
else
pushdir = 1
if (other.state != 52 && other.state != 39 && other.state != 40)
{
if (other.invincible == 0)
oMOmega.damagedealt += oMOmega.damage
damageToDeal = oMOmega.damage
damage_player_push(damageToDeal, pushdir, 90, 0, 4)
}