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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oGullugg_Step_0.gml

17 lines
291 B

action_inherited()
enemy_active_check(20)
enemy_target_check(90, 1)
if (active == 1 && stun == 0 && frozen == 0)
{
if (state == 1)
{
direction += (rotspeed * facing)
speed = myspeed
}
image_speed = 0.3
}
else
speed = 0
if (state == 100)
enemy_death()