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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oErisBody1_Step_...

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1.1 KiB

var aft;
if (order == 15)
visible = false
if (state != 100 && oEris.stun == 0)
{
if (order < 14)
image_angle = point_direction(x, y, oEris.mybody[(order + 1)].x, oEris.mybody[(order + 1)].y)
else
image_angle = point_direction(x, y, oEris.x, oEris.y)
}
if (order != 15 && oEris.boosting && (oEris.fxtimer == 2 || oEris.fxtimer == 5))
{
aft = instance_create(x, y, oFXTrail)
aft.sprite_index = sprite_index
aft.image_index = image_index
aft.depth = (depth + 5)
aft.fadespeed = 0.08
aft.image_angle = image_angle
aft.image_xscale = image_xscale
aft.image_yscale = image_yscale
aft.additive = 1
}
if oEris.boosting
{
repeat floor(random(2))
{
bubble = instance_create((x + irandom_range(-5, 5)), (y + irandom_range(-5, 5)), oLBubble)
if instance_exists(bubble)
{
bubble.direction = (point_direction(x, y, xprevious, yprevious) + irandom_range(-35, 35))
bubble.alarm[0] = (10 + irandom_range(0, 20))
bubble.speed = 2
bubble.eris = 1
}
}
}