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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oEMPNoise_Alarm_...

16 lines
724 B

with (oCharacter)
{
if ((turning == 0 && morphing == 0 && unmorphing == 0 && walljumping == 0 && (state == STANDING || state == RUNNING || state == DUCKING || (state == JUMPING && vjump == 1))) || (state == GRIP && ((facing == RIGHT && aimdirection != 0) || (facing == LEFT && aimdirection != 1))))
{
empspark = instance_create((oCharacter.x + oCharacter.aspr2x), (oCharacter.y + oCharacter.aspr2y), oFXAnimSpark)
empspark.sprite_index = sBatterySpark
empspark.image_speed = 1
empspark.additive = 1
empspark.image_xscale = choose(1, -1)
empspark.image_yscale = choose(1, -1)
empspark.image_angle = random(360)
empspark.depth = -10
}
}
alarm[0] = 5