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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oCharacter_Other...

84 lines
2.7 KiB

var combo, cantFreeze;
if global.spectator
exit
otherOBJ = other.object_index
if (invincible == 0)
{
if (otherOBJ == 440 || otherOBJ == 438)
{
if other.smissile
global.hitBySuper = 1
}
damageDir = -1
knockbackY = -3
combo = 0
if ((!((global.item[5] && global.currentsuit == 2))) && other.ibeam && otherOBJ == 439)
other.damage *= 0.8
global.multiDamageCollision = 1
if (other.direction > 90 && other.direction < 270)
damageDir = 1
if (otherOBJ == 438)
{
if (other.x < x)
damageDir = -1
else
damageDir = 1
}
if (otherOBJ == 440 && global.playerFreeze > 151)
{
with (other.id)
event_user(0)
exit
}
if (otherOBJ == 440 && global.playerFreeze > 0 && global.playerFreeze <= 151 && (!global.frozenByRollback))
{
if ((!other.icemissiles) || other.smissile)
global.playerFreeze = 1
}
if global.frozenByRollback
show_debug_message("rollback freeze")
cantFreeze = ((global.currentsuit == 2 && global.item[5] == 1) || global.currentsuit == 1)
if (global.playerFreeze == 0 && (!global.frozenByRollback))
{
if (otherOBJ == 439 && other.ibeam && (!cantFreeze) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR)
{
global.playerFreeze = 120
damageDir = 0
knockbackY = 0
global.frozenNormally = 1
with (oControl)
{
kLeft = 0
kRight = 0
kUp = 0
kDown = 0
}
}
if ((otherOBJ == 440 || otherOBJ == 438) && other.icemissiles && (!other.smissile) && (!cantFreeze) && global.playerFreeze == 0 && invincible == 0 && canbehit && state != IDLE && state != SAVING && state != SAVINGFX && state != SAVINGSHIPFX && state != SAVINGSHIP && state != ELEVATOR && state != GFELEVATOR)
{
global.playerFreeze = 120
damageDir = 0
knockbackY = 0
global.frozenNormally = 1
with (oControl)
{
kLeft = 0
kRight = 0
kUp = 0
kDown = 0
}
}
}
if (otherOBJ == 439)
global.ignoreKnockback = 1
if (!global.frozenByRollback)
damage_player(other.damage, (5 * damageDir), knockbackY, 0, combo)
}
with (other.id)
event_user(0)
if (other.pbeam == 0 && otherOBJ != 438)
{
with (other.id)
instance_destroy()
}