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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oBlobAir_Step_0.gml

62 lines
1.3 KiB

action_inherited()
enemy_active_check(20)
if (active == 1 && frozen == 0)
{
image_speed = ispeed
if (state == 0)
{
if (statetime < 11)
{
yVel = random_range(-1.5, -0.5)
xVel = random_range(-1, 1)
}
else if (statetime > 10 && statetime < 60)
{
yVel = yVelStart
xVel = xVelStart
}
else
state = 1
}
if (state == 1)
{
if (x < targetx)
hspeed += 0.08
else
hspeed -= 0.08
if (y < targety)
vspeed += 0.08
else
vspeed -= 0.08
speed = min(3, speed)
depth = -200
}
if (stun == 0)
moveTo(xVel, yVel)
if instance_exists(parent)
{
if (point_distance(oCharacter.x, (oCharacter.y - 16), parent.x, parent.y) < 320)
{
targetx = oCharacter.x
targety = (oCharacter.y - 16)
}
else
{
targetx = parent.x
targety = (parent.y - 45)
}
}
else
{
targetx = randomx
targety = randomy
speed = min(12, speed)
}
}
else
speed = 0
if (state == 100)
enemy_death()
if (y > global.waterlevel && global.waterlevel != 0)
enemy_death()