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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oAutrack_Step_0.gml

59 lines
1.1 KiB

action_inherited()
enemy_active_check(20)
enemy_target_check(90, 1)
if (active == 1 && stun == 0 && frozen == 0)
{
if (state == 0)
{
sprite_index = sAutrack
image_index = 0
image_speed = 0
if target
{
state = 1
statetime = 0
}
}
if (state == 1)
{
if (image_index < 6)
image_index += 0.5
if (statetime > 20)
{
state = 2
statetime = 0
sprite_index = sAutrackAttack
image_index = 0
}
}
if (state == 2)
{
if (image_index < 3)
image_index += 0.5
if (statetime == 12)
event_user(1)
if (statetime >= 16)
{
state = 3
statetime = 0
sprite_index = sAutrack
image_index = 5
}
}
if (state == 3)
{
if (image_index > 0)
image_index -= 0.5
else
state = 0
}
}
if (stun && state == 2 && statetime == 12)
statetime = 13
if (state == 100)
{
enemy_death()
repeat (10)
instance_create(x, (y - 10), oDebris)
}