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AM2R-Multitroid-Fair-Team-PVP/Export_Code/gml_Object_oAutoadPlayer_St...

110 lines
2.3 KiB

if (state != 100)
{
if ((state == 1 || state == 2) && oControl.kJump)
{
if (charge < 4)
charge += 0.12
}
if (state == 1)
{
if (charge > 0 && (!oControl.kJump))
{
yVel = (-2 - charge)
if (oControl.kLeft > 0)
xVel = -2
if (oControl.kRight > 0)
xVel = 2
clawangle = 36
state = 2
charge = 0
sfx_play(sndAutoadJump)
}
if (!isCollisionBottom(1))
state = 2
}
if (state == 2)
{
yVel += 0.25
if (clawangle > 0)
clawangle -= 2
if (isCollisionBottom(1) && yVel > 0)
{
xVel = 0
yVel = 0
clawangle = -30
state = 1
}
if (!oControl.kJump)
charge = 0
}
if (charge >= 0 && charge < 1)
yoff = 0
if (charge >= 1 && charge < 2.5)
yoff = 1
if (charge >= 2.5 && charge < 4)
yoff = 2
if (charge >= 4)
yoff = 3
if (oControl.kFire && oControl.kFirePushedSteps == 0 && clawstate == 0)
{
if (hasmissile == 0)
{
clawstate = 1
sfx_play(sndA2WJValve)
}
if (hasmissile == 1)
event_user(1)
}
moveTo(xVel, yVel)
if (y > 480)
state = 100
}
if (state == 100)
{
expl = instance_create(x, y, oFXAnimSpark)
expl.image_speed = 0.5
expl.additive = 0
expl.sprite_index = sExpl1
repeat (5)
{
expl = instance_create(((x - 20) + random(40)), ((y - 20) + random(40)), oFXAnimSpark)
expl.image_speed = (0.4 + random(0.4))
expl.additive = 0
expl.sprite_index = sExpl1
}
repeat (20)
instance_create(x, y, oDebris)
if hasmissile
event_user(1)
PlaySoundMono(deathsound)
instance_destroy()
}
if (clawstate == 0)
clawoffset = 0
if (clawstate == 1)
{
if (clawoffset < 10)
clawoffset += 1
else
clawstate = 2
}
if (clawstate == 2)
{
if (clawoffset > 0)
clawoffset -= 0.5
else
clawstate = 0
if (x > 832 && y == 146)
hasmissile = 1
}
if (stun == 0)
statetime += 1
if (fxtimer < 5)
fxtimer += 1
else
fxtimer = 0
if (stun > 0)
stun -= 1
if (flashing > 0)
flashing -= 1