switch argument0 { case 0: oControl.bombs_placed = 1 oControl.twocount_B_SJ++ oControl.threecount++ break case 4: oControl.hijump_placed = 1 oControl.twocount_HJ_SJ++ oControl.threecount++ break case 6: oControl.spacejump_placed = 1 oControl.twocount_B_SJ++ oControl.twocount_HJ_SJ++ oControl.threecount++ break case 7: oControl.speed_placed = 1 break case 8: oControl.screw_placed = 1 break }