var size, type, alignment, bufferSize; buffer_delete(buffer) size = 1024 type = buffer_grow alignment = 1 buffer = buffer_create(size, type, alignment) buffer_seek(buffer, buffer_seek_start, 0) buffer_write(buffer, buffer_u8, 111) buffer_write(buffer, buffer_u8, global.newTeam) bufferSize = buffer_tell(buffer) buffer_seek(buffer, buffer_seek_start, 0) buffer_write(buffer, buffer_s32, bufferSize) buffer_write(buffer, buffer_u8, 111) buffer_write(buffer, buffer_u8, global.newTeam) network_send_packet(global.newTeamSocket, buffer, buffer_tell(buffer))