if (item == 0) myitem = instance_create(x, y, oItemBomb) if (item == 10) myitem = instance_create(x, y, oItemCBeam) if (item == 11) myitem = instance_create(x, y, oItemIBeam) if (item == 4) myitem = instance_create(x, y, oItemHijump) if (item == 5) myitem = instance_create(x, y, oItemVaria) if (item == 12) myitem = instance_create(x, y, oItemWBeam) if (item == 7) myitem = instance_create(x, y, oItemSpeedBooster) if (item == 13) myitem = instance_create(x, y, oItemSBeam) if (item == 6) myitem = instance_create(x, y, oItemSpaceJump) if (item == 8) myitem = instance_create(x, y, oItemScrewAttack) if (item == 14) myitem = instance_create(x, y, oItemPBeam) if (item == 9) myitem = instance_create(x, y, oItemGravity) if (item == 2) myitem = instance_create(x, y, oItemSpiderBall) if (item == 3) myitem = instance_create(x, y, oItemJumpBall) if (item == 52) myitem = instance_create(x, y, oItemM_52) if (item == 53) myitem = instance_create(x, y, oItemM_53) if (item == 54) myitem = instance_create(x, y, oItemM_54) if (item == 55) myitem = instance_create(x, y, oItemM_55) if (item == 56) myitem = instance_create(x, y, oItemM_56) if (item == 57) myitem = instance_create(x, y, oItemM_57) if (item == 60) myitem = instance_create(x, y, oItemM_60) if (item == 100) myitem = instance_create(x, y, oItemM_100) if (item == 101) myitem = instance_create(x, y, oItemM_101) if (item == 102) myitem = instance_create(x, y, oItemM_102) if (item == 104) myitem = instance_create(x, y, oItemM_104) if (item == 105) myitem = instance_create(x, y, oItemM_105) if (item == 106) myitem = instance_create(x, y, oItemM_106) if (item == 107) myitem = instance_create(x, y, oItemM_107) if (item == 109) myitem = instance_create(x, y, oItemM_109) if (item == 111) myitem = instance_create(x, y, oItemM_111) if (item == 150) myitem = instance_create(x, y, oItemM_150) if (item == 151) myitem = instance_create(x, y, oItemM_151) if (item == 152) myitem = instance_create(x, y, oItemM_152) if (item == 153) myitem = instance_create(x, y, oItemM_153) if (item == 154) myitem = instance_create(x, y, oItemM_154) if (item == 155) myitem = instance_create(x, y, oItemM_155) if (item == 156) myitem = instance_create(x, y, oItemM_156) if (item == 159) myitem = instance_create(x, y, oItemM_159) if (item == 161) myitem = instance_create(x, y, oItemM_161) if (item == 163) myitem = instance_create(x, y, oItemM_163) if (item == 202) myitem = instance_create(x, y, oItemM_202) if (item == 203) myitem = instance_create(x, y, oItemM_203) if (item == 204) myitem = instance_create(x, y, oItemM_204) if (item == 205) myitem = instance_create(x, y, oItemM_205) if (item == 208) myitem = instance_create(x, y, oItemM_208) if (item == 210) myitem = instance_create(x, y, oItemM_210) if (item == 211) myitem = instance_create(x, y, oItemM_211) if (item == 214) myitem = instance_create(x, y, oItemM_214) if (item == 250) myitem = instance_create(x, y, oItemM_250) if (item == 252) myitem = instance_create(x, y, oItemM_252) if (item == 255) myitem = instance_create(x, y, oItemM_255) if (item == 257) myitem = instance_create(x, y, oItemM_257) if (item == 259) myitem = instance_create(x, y, oItemM_259) if (item == 303) myitem = instance_create(x, y, oItemM_303) if (item == 304) myitem = instance_create(x, y, oItemM_304) if (item == 307) myitem = instance_create(x, y, oItemM_307) if (item == 308) myitem = instance_create(x, y, oItemM_308) if (item == 309) myitem = instance_create(x, y, oItemM_309) if (item == 51) myitem = instance_create(x, y, oItemSM_51) if (item == 110) myitem = instance_create(x, y, oItemSM_110) if (item == 162) myitem = instance_create(x, y, oItemSM_162) if (item == 206) myitem = instance_create(x, y, oItemSM_206) if (item == 207) myitem = instance_create(x, y, oItemSM_207) if (item == 209) myitem = instance_create(x, y, oItemSM_209) if (item == 215) myitem = instance_create(x, y, oItemSM_215) if (item == 256) myitem = instance_create(x, y, oItemSM_256) if (item == 300) myitem = instance_create(x, y, oItemSM_300) if (item == 305) myitem = instance_create(x, y, oItemSM_305) if (item == 50) myitem = instance_create(x, y, oItemETank_50) if (item == 103) myitem = instance_create(x, y, oItemETank_103) if (item == 108) myitem = instance_create(x, y, oItemETank_108) if (item == 157) myitem = instance_create(x, y, oItemETank_157) if (item == 158) myitem = instance_create(x, y, oItemETank_158) if (item == 200) myitem = instance_create(x, y, oItemETank_200) if (item == 201) myitem = instance_create(x, y, oItemETank_201) if (item == 251) myitem = instance_create(x, y, oItemETank_251) if (item == 254) myitem = instance_create(x, y, oItemETank_254) if (item == 306) myitem = instance_create(x, y, oItemETank_306) if (item == 58) myitem = instance_create(x, y, oItemPB_58) if (item == 59) myitem = instance_create(x, y, oItemPB_59) if (item == 112) myitem = instance_create(x, y, oItemPB_112) if (item == 160) myitem = instance_create(x, y, oItemPB_160) if (item == 212) myitem = instance_create(x, y, oItemPB_212) if (item == 213) myitem = instance_create(x, y, oItemPB_213) if (item == 253) myitem = instance_create(x, y, oItemPB_253) if (item == 258) myitem = instance_create(x, y, oItemPB_258) if (item == 301) myitem = instance_create(x, y, oItemPB_301) if (item == 302) myitem = instance_create(x, y, oItemPB_302) ballfade = instance_create(x, y, oFXTrail) ballfade.sprite_index = sprite_index ballfade.fadespeed = 0.1 ballfade.depth = 10 ballfx = instance_create(x, y, oFXTrail) ballfx.sprite_index = sItemBallFX ballfx.alpha = 3 ballfx.fadespeed = 0.1 ballfx.additive = 1 ballfx.depth = -10 global.chozo_message_item_id = item instance_destroy()