if active { if (global.maxsmissiles == 0) event_inherited() else { itemtype = 1 popup_text(get_text("Notifications", "SuperMissileTank")) event_inherited() } if (global.difficulty < 2) global.maxsmissiles += 2 if (global.difficulty == 2) global.maxsmissiles += 1 global.smissiles = global.maxsmissiles global.stanks += 1 }