alarm[3] = 5 if (state == 4 && frozen == 0) { spark = instance_create((x + (2 * facing)), (y - 1), oFXTrail) spark.sprite_index = sYumboSpark spark.additive = 1 spark.image_alpha = 1 spark.fadespeed = 0.1 spark.image_xscale = facing spark.depth = -5 spark.hspeed = (xVel / 2) spark.image_speed = 1 }