alarm[0] = 1 w = instance_create((x + random(64)), (global.waterlevel - 1), oFXAnimSpark) w.image_speed = (0.25 + random(0.5)) w.additive = 0 w.sprite_index = sWaterSplash w.image_alpha = 0.8 w.depth = -15 with (w) { if (x < (view_xview[0] - (oControl.widescreen_space / 2)) || x > ((view_xview[0] + view_wview[0]) + (oControl.widescreen_space / 2))) instance_destroy() }