prj = instance_create(x, y, oTesterIceBeam2) prj.speed = speed prj.direction = (direction + 135) prj = instance_create(x, y, oTesterIceBeam2) prj.speed = speed prj.direction = (direction - 135) if (global.difficulty >= 2) { prj = instance_create(x, y, oTesterIceBeam2) prj.speed = speed prj.direction = (direction + 180) } event_user(0)