if (damaged == 0) { draw_sprite_ext(sprite_index, -1, (x + offx), (y + offy), 1, 1, image_angle, -1, 1) if flashing { draw_set_blend_mode(bm_add) repeat (2) draw_sprite_ext(sprite_index, -1, (x + offx), (y + offy), 1, 1, image_angle, -1, (flashing / 5)) draw_set_blend_mode(bm_normal) } } else if (type == 0) draw_sprite_ext(sTesterCannonDestr, 0, (x + offx), (y + offy), 1, 1, image_angle, -1, 1) else draw_sprite_ext(sTesterCannonDestr, 1, (x + offx), (y + offy), 1, 1, image_angle, -1, 1)