action_inherited() canbeX = 0 myhealth = 8 damage = 16 if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0)) { freezehp = floor((myhealth * 0.15)) if (freezehp < 1) freezehp = 1 } hitsound = 78 deathsound = 77 canfreeze = 1 platyoffset = -6 frozenspr = 407 flipx = 0 state = 1 active = 1 hitemp = 1 empspr = 408