expl = instance_create(x, y, oFXAnimSpark) expl.image_speed = 0.5 expl.additive = 0 expl.sprite_index = sExpl1 PlaySoundMono(sndProjHit1) if (oControl.mod_insanitymode == 0 || (global.difficulty < 2 && oControl.mod_insanitymode == 1)) spawn_rnd_pickup(100) instance_destroy()