var t; if active { if ((oControl.kDown && oControl.kDownPushedSteps == 0) || (oControl.kUp && oControl.kUpPushedSteps == 0)) { targetslot += 1 if (global.saveslot == targetslot) targetslot += 1 if (targetslot > 2) targetslot = 0 if (global.saveslot == targetslot) targetslot += 1 sfx_play(sndMenuMove) } if (oControl.kMenu1 && oControl.kMenu1PushedSteps == 0) { t = file[targetslot] if (!file_exists(file[targetslot])) event_user(0) else { active = 0 instance_create(270, dialogy[targetslot], oSlotMenuOverwrite) } sfx_play(sndMenuSel) } if (oControl.kMenu2 && oControl.kMenu2PushedSteps == 0) { with (oGameSelMenu) alarm[0] = 5 global.curropt = global.saveslot sfx_play(sndMenuCancel) instance_destroy() } } if (targetslot == 0) { x = 64 y = 40 } if (targetslot == 1) { x = 64 y = 84 } if (targetslot == 2) { x = 64 y = 128 }