action_inherited() canbeX = 0 myhealth = global.mod_queenHprojectile freezehp = 10 damage = global.mod_queenDprojectile hitsound = 61 deathsound = 60 platyoffset = -4 frozenspr = 673 target = 0 canattack = 1 flipx = 1 hitbeam = 0 hitmissile = 0 hitmissileexpl = 0 hitpbomb = 0 hitbomb = 0 hitscrewattack = 0 hitpseudoscrew = 0 state = 0 facing = 1 stuntime = 5 accelx = 0.05 accely = 0.02 maxspx = 2 maxspy = 1 targetx = x targety = y startx = x starty = y CollisionTop = 0 CollisionRight = 0 CollisionLeft = 0 CollisionBottom = 0 shaking = 0 image_speed = 0.25