with (147759) instance_destroy() tile_layer_delete(-101) oQueen.phase = 1 expl = instance_create(960, 120, oExplosionSmoke) expl.width = 64 expl.height = 144 expl.expl_dir = 180 expl.expl_spd = 2 expl.explosions = 10 expl.smoke_steps = 60 expl.density = 5 repeat (50) { deb = instance_create(960, (120 + random_range(-64, 64)), oDebris) deb.alarm[0] = (60 + random(20)) deb.direction = random_range(150, 210) deb.speed = (1 + random(6)) } sfx_play(sndA4Expl) screen_shake(30, 6) instance_create(x, y, oScreenFlash)