if (special == 0) { expl = instance_create(x, y, oPBombExpl) expl.myid = 0 expl = instance_create(x, y, oPBombExpl) expl.myid = 0 expl.image_angle = 90 expl = instance_create(x, y, oPBombExpl) expl.myid = 0 expl.image_angle = 180 expl = instance_create(x, y, oPBombExpl) expl.myid = 0 expl.image_angle = 270 sfx_play(sndPBombExpl) } else instance_create(x, y, oQueenFinalExplosion) instance_destroy()