var scr; damage = 20 image_xscale = 0 image_yscale = 0 width = 0 height = 0 alarm[0] = 100 fadeout = 0 pbeam = 0 ibeam = 0 wbeam = 0 sbeam = 0 scr = instance_create(x, y, oScreenFlash) alpha2 = 0 sax = global.sax