var tempcount; sep = 16 op[50] = instance_create(x, y, oMenuLabel) op[50].text = get_text("GameplayMenu", "Title_Gameplay") tempcount = 1 op[num_seed] = instance_create(x, (y + (sep * tempcount++)), oOptionSeed) op[num_seed].label = get_text("GameplayMenu", "CustomSeed") op[num_seed].optionid = num_seed op[num_useSeed] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_useSeed].label = get_text("GameplayMenu", "UseSeed") op[num_useSeed].optionid = num_useSeed op[num_elm] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_elm].label = get_text("ExtrasMenu", "ExtremeMonsters") op[num_elm].optionid = num_elm op[num_insanity] = instance_create(x, (y + (sep * tempcount++)), oOptionLR) op[num_insanity].label = get_text("GameplayMenu", "InsanityMode") op[num_insanity].optionid = num_insanity op[lastitem] = instance_create(x, (y + (sep * (lastitem + 1))), oPauseOption) op[lastitem].optionid = lastitem op[lastitem].label = get_text("GlobalOptions", "Exit") event_user(2)