action_inherited() frozenspr = 394 myhealth = 12 image_index = irandom_range(0, sprite_get_number(sprite_index)) if (oControl.mod_randomgamebool == 1 && (global.wbeam == 0 || global.sbeam == 0 || global.pbeam == 0)) { freezehp = floor((myhealth * 0.15)) if (freezehp < 1) freezehp = 1 }