if ((!instance_exists(oQueenFireball)) && (!sfx_isplaying(musQueen3))) { if (instance_exists(oQueen) || global.ingame == 0) { mus_play(musQueen3) oMusicV2.bossbgm = 347 mus_stop(musQueen) mus_stop(musQueen2) } } else alarm[7] = 1