if ((!instance_exists(oQueenFireball)) && (!sfx_isplaying(musQueen2))) { if (instance_exists(oQueen) || global.ingame == 0) { mus_play(musQueen2) oMusicV2.bossbgm = 345 mus_stop(musQueen) mus_stop(musQueen3) } } else alarm[6] = 1