if ((!sfx_isplaying(musMonsterAppear)) && (!sfx_isplaying(musGammaFight))) { if ((instance_exists(oMGamma) && oMGamma.myhealth > 0) || global.ingame == 0) { mus_play(musGammaFight) oMusicV2.bossbgm = 272 } } else alarm[2] = 1