action_inherited() makeActive() setCollisionBounds(-6, -6, 4, 3) myhealth = 8 damage = 5 hitsound = 63 deathsound = 60 platyoffset = -5 frozenspr = 318 target = 0 canattack = 1 flipx = 0 state = 1 alarm[0] = (60 + random(90)) image_speed = 0.5