instance_create(x, (y - 16), oHatchlingIntro) global.event[304] = 1 p1 = instance_create(x, (y - 16), oMonsterEggPiece) p1.sprite_index = sMonsterEggPiece1 p1.vspeed = -2 p1.hspeed = -2 p2 = instance_create(x, (y - 16), oMonsterEggPiece) p2.sprite_index = sMonsterEggPiece2 p2.vspeed = -1.8 p2.hspeed = 2.2 p3 = instance_create(x, (y - 16), oMonsterEggPiece) p3.sprite_index = sMonsterEggPiece3 p3.vspeed = -0.6 p3.hspeed = -3 p4 = instance_create(x, (y - 16), oMonsterEggPiece) p4.sprite_index = sMonsterEggPiece3 p4.vspeed = -0.8 p4.hspeed = 2 p4.image_xscale = -1 bld = instance_create(x, (y - 18), oFXAnimSpark) bld.sprite_index = sMGammaBlood1 bld.image_speed = 0.5 bld.image_alpha = 0.6 bld.image_angle = -45 bld = instance_create((x - 8), (y - 10), oFXAnimSpark) bld.sprite_index = sMGammaBlood1 bld.image_speed = 0.4 bld.image_alpha = 0.6 bld.image_angle = 45 sfx_play(sndMEggBreak) sprite_index = sMonsterEggHatch image_speed = 0.2 alarm[0] = 0 global.monstersleft++ global.monstersarea++