if (global.saveslot == slot) hilight = 1 else hilight = 0 etankxoff = 4 tioffset = 93 proffset = 186 titleoffset = 4 if hilight fontcolor = c_white else fontcolor = c_dkgray draw_background(myslotbg, x, (y - 7)) if saveexists draw_background_ext(meticon, (x + 190), (y - 6), 1, 1, 0, fontcolor, 1) if hilight { draw_sprite(myslot, slot, (x - 19), (y - 7)) draw_background_ext(bgSaveSlotLine1, x, (y + 18), 207, 1, 0, mycolor, 1) } else draw_sprite(myslotb, slot, (x - 19), (y - 7)) if saveexists { if (setanks >= 1) draw_sprite_ext(sGUIETank, 1, (x + etankxoff), (y + 4), 1, 1, 0, fontcolor, 1) if (setanks >= 2) draw_sprite_ext(sGUIETank, 1, (x + etankxoff), (y + 10), 1, 1, 0, fontcolor, 1) if (setanks >= 3) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 6), (y + 4), 1, 1, 0, fontcolor, 1) if (setanks >= 4) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 6), (y + 10), 1, 1, 0, fontcolor, 1) if (setanks >= 5) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 12), (y + 4), 1, 1, 0, fontcolor, 1) if (setanks >= 6) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 12), (y + 10), 1, 1, 0, fontcolor, 1) if (setanks >= 7) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 18), (y + 4), 1, 1, 0, fontcolor, 1) if (setanks >= 8) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 18), (y + 10), 1, 1, 0, fontcolor, 1) if (setanks >= 9) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 24), (y + 4), 1, 1, 0, fontcolor, 1) if (setanks >= 10) draw_sprite_ext(sGUIETank, 1, ((x + etankxoff) + 24), (y + 10), 1, 1, 0, fontcolor, 1) draw_set_font(global.fontGUI) draw_set_halign(fa_center) draw_cool_text((x + tioffset), ((y + 3) + oControl.GUIOffset), timestring, c_black, fontcolor, fontcolor, 1) draw_set_font(global.fontGUI2) draw_set_halign(fa_right) draw_cool_text((x + proffset), (y + 2), (string(sprogress) + "%"), c_black, fontcolor, fontcolor, 1) draw_set_halign(fa_left) draw_set_color(fontcolor) draw_set_alpha(1) draw_set_font(global.fontGUI2) draw_text((x + 192), (y + 6), to_string_lz(smonsters)) draw_set_alpha(1) draw_set_font(global.fontMenuSmall) draw_set_color(fontcolor) draw_text((x + titleoffset), (y - 9), title) draw_set_halign(fa_right) draw_text((x + 186), (y - 9), difftext) draw_set_halign(fa_left) } else { draw_set_alpha(1) draw_set_font(global.fontGUI2) draw_set_halign(fa_center) draw_set_color(c_black) draw_text(((x + tioffset) + 1), (y + 4), newgamestr) draw_set_color(fontcolor) draw_text((x + tioffset), (y + 3), newgamestr) draw_set_halign(fa_left) } if (global.saveslot != slot && saveexists) { if (smode == 3 || smode == 4 || smode == 5) draw_cool_text((x + 4), (y + 20), (string(modeindex) + sseed), c_black, c_gray, c_dkgray, 1) } else if (global.saveslot == slot && saveexists) { if (smode == 3 || smode == 4 || smode == 5) draw_cool_text((x + 4), (y + 20), (string(modeindex) + sseed), c_black, c_white, c_silver, 1) }