canbeX = 0 zeta_head[0] = ds_map_find_value(global.zeta_heads, room) zeta_head[1] = asset_get_index((sprite_get_name(zeta_head[0]) + "_Roar")) makeActive() setCollisionBounds(-10, -30, 10, 43) myhealth = global.mod_zetahealth flashing = 0 stunned = 0 fxtimer = 0 canbehit = 1 hpush = 7 vpush = -3 damage = global.mod_zetadamage damagedealt = 0 givebackhp = 200 starthealth = myhealth hits_taken = 0 limit_right = 544 limit_left = 112 targetx2 = 0 target_mode = 0 blur = 0 roaring = 0 noswipe = 0 swiping = 0 canswipe = 0 mask_obj = instance_create(x, y, oMZetaBodyMask) surf = surface_create(160, 128) surf_x = 80 surf_y = 80 image_speed = 0 facing = 1 state = 0 statetime = 0 xoff = 0 yoff = 0 body_obj = instance_create(x, y, oMZetaShield) body_spr = 580 body_frame = 0 body_x = 0 body_y = 0 body_angle = 0 body_angle_base = 0 body_target_angle = 0 body_angle_max = 25 body_angle_min = -25 head_obj = instance_create(x, y, oMZetaHead) head_spr = zeta_head[0] head_follow = 1 head_frame = 0 head_x = 0 head_y = 0 head_xoff = 0 head_yoff = 0 head_len = 46 head_dir = 39 head_angle = 0 head_target_angle = 0 head_angle_max = 45 head_angle_min = -45 mouth_x = 0 mouth_y = 0 mouth_len = 21 mouth_dir = -77 farm_spr = 584 farm_frame = 0 farm_x = 0 farm_y = 0 farm_xoff = 0 farm_len = 28 farm_dir = 25 barm_spr = 575 barm_frame = 0 barm_x = 0 barm_y = 0 barm_xoff = 0 barm_len = 32 barm_dir = 21 fleg_spr = 586 bleg_spr = 576 fleg_frame = 0 bleg_frame = 0 legx = 0 legy = 0 targetx = 0 targety = 0 alarm[3] = 1 alarm[9] = 1 scan_log(14, get_text("ScanEvents", "ScanBioform"), 180, 0) dead = 0 if instance_exists(oClient) { } myposx = floor((x / 320)) myposy = floor(((y - 8) / 240)) mapposx = (myposx + global.mapoffsetx) mapposy = (myposy + global.mapoffsety) if (oControl.ZetaBlur != -1 && oControl.mod_fusion == 1) ZetaBlurSprite = oControl.ZetaBlur else ZetaBlurSprite = 595