canbeX = 0 omega_head = ds_map_find_value(global.omega_types, room) omega_head_roar = asset_get_index((sprite_get_name(omega_head) + "_Roar")) roar_frame = 0 if (omega_head == sMOmega_Head_Fusion) omega_body = 1520 else omega_body = 617 makeActive() setCollisionBounds(-10, -30, 10, 46) cam = undefined myhealth = 350 myhealth = global.mod_omegahealth flashing = 0 stunned = 0 fxtimer = 0 canbehit = 1 hpush = 7 vpush = -3 damage = 100 damage = global.mod_omegadamage damagedealt = 0 givebackhp = 300 starthealth = myhealth hits_taken = 0 roaring = 0 limit_right = 448 limit_left = 192 targetx2 = (room_width / 2) target_mode = 0 mask_obj = instance_create(x, y, oMOmegaMask) mask2_obj = instance_create(x, y, oMOmegaMask2) mask3_obj = instance_create(x, y, oMOmegaMask3) mask4_obj = instance_create(x, y, oMOmegaMask4) grab_obj = -4 surf = surface_create(200, 160) surf_x = 100 surf_y = 100 image_speed = 0 facing = 1 state = 0 statetime = 0 xoff = 0 yoff = 0 body_spr = omega_body body_frame = 0 body_x = 0 body_y = 0 body_angle = 0 body_angle_base = 0 body_target_angle = 0 body_angle_max = 25 body_angle_min = -35 body_shake = 0 eyes_frame = -1 eyes_close = 0 head_obj = instance_create(x, y, oMOmegaHead) head_spr = omega_head head_follow = 1 head_frame = 0 head_x = 0 head_y = 0 head_xoff = 0 head_yoff = 0 head_len = 72 head_dir = 44 head_angle = 0 head_target_angle = 0 head_angle_max = 45 head_angle_min = -45 head_shake = 0 mouth_x = 0 mouth_y = 0 mouth_len = 21 mouth_dir = -77 farm_spr = 619 farm_frame = 0 farm_x = 0 farm_y = 0 farm_xoff = 0 farm_len = 37 farm_dir = 55 farm_shake = 0 barm_spr = 612 barm_frame = 0 barm_x = 0 barm_y = 0 barm_xoff = 0 barm_len = 48 barm_dir = 35 barm_shake = 0 fleg_spr = 621 fleg_frame = 0 fleg_x = 0 fleg_y = 0 fleg_xoff = 0 fleg_yoff = 0 fleg_shake = 0 bleg_spr = 613 bleg_frame = 0 bleg_x = 0 bleg_y = 0 bleg_xoff = 0 bleg_yoff = 0 bleg_shake = 0 legx = 0 legy = 0 tail = instance_create(x, y, oMOmegaTail) tail_len = 17 tail_dir = 163 targetx = 0 targety = 0 alarm[9] = 1 dmg = 0 flashtime = 0 laststate = 0 dead = 0 if instance_exists(oClient) { } myposx = floor((x / 320)) myposy = floor(((y - 8) / 240)) mapposx = (myposx + global.mapoffsetx) mapposy = (myposy + global.mapoffsety)