event_inherited() canbeX = 0 makeActive() setCollisionBounds(-14, -14, 14, 14) facing = 1 myhealth = 240 freezehp = 120 prevhealth = myhealth damage = 32 hpush = 6 vpush = -3 hitmissileexpl = 0 hitsound = 79 deathsound = 80 canfreeze = 1 platyoffset = -6 frozenspr = 334 flipx = 0 target = 0 canattack = 1 state = 1 targetx = x targety = y haccel = 0.2 vaccel = 0.9 aoffset = 0 phase = 0 turning = 0 prefiretime = 40 if (global.difficulty == 0) prefiretime = 70 if (global.difficulty >= 2) prefiretime = 20 hitemp = 1 empspr = 335