var space; op[0] = instance_create(64, 40, oMenuSaveSlot) op[0].slot = 0 op[1] = instance_create(64, 84, oMenuSaveSlot) op[1].slot = 1 op[2] = instance_create(64, 128, oMenuSaveSlot) op[2].slot = 2 event_user(2) space = 14 i = 0 op[3] = instance_create((x + 120), (y + (space * i)), oNormalOptionR) op[3].optionid = 3 op[3].label = get_text("GameplayMenu", "Gameplay") op[3].enabled = global.mod_gamebeaten i += 1 op[4] = instance_create((x + 120), (y + (space * i)), oNormalOptionR) op[4].optionid = 4 op[4].label = get_text("Title", "Options") i += 1 op[5] = instance_create((x + 120), (y + (space * i)), oNormalOptionR) op[5].optionid = 5 op[5].label = get_text("Title", "Gallery") op[5].enabled = (global.gallery[0] == 1 || global.gallery[1] == 1 || global.gallery[2] == 1) i += 1 op[6] = instance_create((x + 120), (y + (space * i)), oNormalOptionR) op[6].optionid = 6 op[6].label = get_text("Title", "Credits") i += 1 op[7] = instance_create((x + 120), (y + (space * i)), oNormalOptionR) op[7].optionid = 7 op[7].label = get_text("Title", "Exit") i += 1 i = 3 repeat (5) { op[i].targetx = x op[i].alarm[0] = 1 op[i].depth = 0 i += 1 }