var aft; if (oEris.stun == 0) image_angle = point_direction(xprevious, yprevious, x, y) if (oEris.boosting && (oEris.fxtimer == 2 || oEris.fxtimer == 5)) { aft = instance_create(x, y, oFXTrail) aft.sprite_index = sprite_index aft.image_index = image_index aft.depth = (depth + 5) aft.fadespeed = 0.08 aft.image_angle = image_angle aft.image_xscale = image_xscale aft.image_yscale = image_yscale aft.additive = 1 }