alarm[0] = (10 + random(10)) spark = instance_create((x + floor(random_range(-16, 16))), (y + floor(random_range(-16, 16))), oFXAnimSpark) spark.gravity_direction = 270 spark.gravity = 0.1 spark.sprite_index = sIBeamFXA spark.image_speed = 0.3 spark.image_index = 0 spark.depth = -20