if (jumpRight == 1 && sprite_index == sHornoadJump && floor(image_index) == 3) { physics_apply_local_impulse(0, 10, 15, -50) physics_apply_torque(0) jumpRight = 0 } if (jumpRightFast == 1 && sprite_index == sHornoadJump && floor(image_index) == 3) { physics_apply_local_impulse(0, 10, 14, -45) physics_apply_torque(0) jumpRightFast = 0 } if (jumpLeft == 1 && sprite_index == sHornoadJump && floor(image_index) == 3) { physics_apply_local_impulse(0, 10, -15, -50) physics_apply_torque(0) jumpLeft = 0 }