if active camtargetx = ((oCharacter.x + 100) - (oControl.widescreen_space / 2)) else camtargetx = oCharacter.x if oControl.widescreen camtargetx = clamp(camtargetx, oCamera.limit, (room_width - oCamera.limit)) if (x != camtargetx) x += ((camtargetx - x) / 8)