if (image_alpha < 0.7 && fadingaway == 0) image_alpha += 0.05 if (fadingaway == 1) { image_alpha -= 0.05 if (image_alpha <= 0) instance_destroy() } if (y < (global.waterlevel + 32)) fadingaway = 1 if ((hspeed > 0 && x > xlimit) || (hspeed < 0 && x < xlimit)) { fadingaway = 1 hspeed *= 0.75 vspeed += 0.2 }