if global.ingame { if (hpalarm == 0) alarm[2] = 10 if (hpalarm == 1) { hudflash = 10 alarm[2] = 90 } if (hpalarm == 2) { hudflash = 12 alarm[2] = 60 } if (hpalarm == 3) { hudflash = 15 alarm[2] = 30 } } else alarm[2] = 30